|Imperial Heavy and Medium Tanks and Imperial Marine Company|
And, after a lot of consideration, I'm looking at using Dirtside II from Ground Zero Games for my basic army building and for combat rules, with bits of 5150 Battalion Commander from Two Hour Wargames for set-up and solo play.
The basic premise I have been following is that all forces used off-world in my Traveller campaign range from Tech Level 12 to Tech Level 15. All vehicles are Grav vehicles and troops are equipped with either Combat Armour (from Tech Level 12) or Battledress (Tech Level 15) - what Dirtside II classifies as Powered Armour - though TL15 troops can also have Combat Armour.
|Imperial Marine Company (red Body Armour) with|
Imperial Unified Army Company in the background
Having painted up a reasonable number of infantry stands, tanks and other vehicles, I began to get a feel for how a Battalion Combat Team might look on the table, and with some vehicles and basic units constructed as per the rules, I then began to play around with organisations to work out what "sized" game I might get from the units I had created. I just could not envision what sort of bang I was going to get for my buck.
|Imperial Unified Army Company and Armour|
After some preliminary tinkering, I created an Imperial Heavy and Medium Tank, a Command APC, a general purpose APC and an ADC (Air Defence) vehicle for my Marine Force.
Next: Marine Vehicles and TO&Es